Quote from "The Vagina Monologues" author Eve Enlser. Animated using After Effects, design elements created using Illustrator and Photoshop.
Explanation of orphan works and their relationship to current copyright law, as well as possible solutions. Animated in After Effects, design elements created in Illustrator, sound recorded in Audition.
Created during the seminar period of the Elon iMedia program. Home page for a potential website for the Elon Community Church Farmers market.
Based on the hand game played by the characters on the popular television show "The Big Bang Theory" (complete with "Bazinga!" sound effects in the event of a tie). Developed in Flash with graphics designed in Photoshop with perhaps the only acceptable use of Comic Sans font.
Infograph created to illustrate the problem of food deserts. Conceptualized as something that could hang in a health department or in the window of a bodega. Introduces an interactive element that invites viewers to find out if they live in a food desert through a QR code that links to an interactive map (created by an independent third-party).
jQuery sliding timeline about the history of agriculture in Cuba and its lasting impact on the politics of the country. Images were altered in Illustrator and Photoshop to create a cohesive look despite a wide variety of sources.
Formal literature review that explores the impact that charitable games and gaming might have on donation rate and participation with the charity. Argues that similar brain chemistry is produced when donating to charities and playing computer games so more charities should employ this technique if possible.
30 second PSA highlighting the need to practice safe sneezing during flu seasons completed as a team project.
These logos were designed as part of an overhaul of an instructional manual used by deli clerks to produce sandwiches. The goal was to create logos that were both in keeping with the existing style of The Fresh Market, but also update the look and incorporate some tongue-in-cheek humor.
Part of what is so special about Vivero Alamar is that the farm has taken an old way of doing agriculture and reinvented it. We wanted to make a website that was as innovative as they are as well as creating an immersive experience for the user. You can find the website at www.farmcuba.org.
Very few people get to go to Cuba, so we wanted to document the experience for people and build a sense of anticipation for the website when we got back. Our blog became a great way to leak photos and provided us a home for content that didn't make it on the website. You can read it at www.imediaincuba.wordpress.com.
While there were certainly challenges to being the Project Manager for this particular assignment, it was also an incredible learning experience, and something that provides me with a great sense of accomplishment. Our goal was to create an immersive experience that not only gave the user an idea of what it was like to be in Cuba, but also pique their interest in urban, organic, sustainable agriculture elsewhere. I believe we definitely achieved that. I am always happy to share more about this project, please feel free to contact me if you have any questions.
Drop me a line or give me a call